

Epic set piece momentsĪt gamescom we also revealed a thrilling moment from about halfway through the game where Jacob gets thrown into the sewage system in the underbelly of Black Iron Prison. Fail to stop the mutations on multiple creatures at once and players will face a mob of monstrous blood-thirsty foes.
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If the player fails to take down a Biophage when the tentacles emerge, the virus takes over the creature and sets off a series of hideous mutations that make them stronger, harder to kill, and generally more deadly. Miss, and … well, you don’t want to miss. Kill the virus and you get a quick takedown of an enemy. When the tentacles emerge, the player has a short window to kill the virus with a few well-placed shots at the tentacles before they can wreak further havoc on their host. As the contagion ravages the host’s body, it spreads through a series of tentacles that violently erupt out of their flesh. The creatures in The Callisto Protocol – called Biophage – are inmates at Black Iron Prison who have been transformed by a mysterious outbreak that has thrown the moon into chaos. This week at gamescom we’re introducing an all-new mechanic called Mutations that add even more depth to the game’s combat. There’s nothing like feeling the powerful strike of the stun baton landing on one of the Biophage through haptic feedback. We think it’s one of the most intense, visceral, and terrifying combat systems we’ve experienced, and it’s amplified by some of the next-gen features on the PS5 – especially the incredible haptic feedback on the DualSense controller. We want players to have options, but we also want them to be terrified of every encounter as they get up close and personal with the enemies. To solve this, we made the combat in The Callisto Protocol a unique mix of ranged shooting and brutal melee, with a unique gravity weapon called the GRP (or “Grip”) that let’s players quickly move between the two.

It’s a historically tough balance to get right. Action in a survival horror game should be a delicate dance between feelings of desperate helplessness and strategic, skill-based gameplay. As we should be.Delivering an innovative new strategic combat system for The Callisto Protocol has been a huge focus for the team. We will likely have to fend off aliens, machines, humans, and who knows what else throughout the campaign, and all the footage we’ve seen so far makes the player look utterly defenceless. It alludes to Dead Space and how a group of religious zealots came to embrace the Xenomorphs and the ascension to a higher plane of existence they sought to represent. A harrowing voice narrates one of the most recent trailers, talking about potential rebirth and accepting the horrors we will spend much of the game trying so hard to escape. You play as a man who finds himself alone on a crumbling moon defined by death and decay, stalked by all manner of mutated creatures with a single desire. But first comes The Callisto Protocol - and it looks incredible. The first is being remade because it’s the best of the bunch, and represents the isolation of being trapped in space with no means of escape so beautifully. The games we eventually got were far from terrible, but stand firmly in the original’s shadow. Electronic Arts was keen to chase more action, more story, and more features dictated by trends instead of allowing Visceral Games to pursue its own vision. Where did this trend even come from?ĭead Space continued to falter as the trilogy came to a close. Because there are so many spooky space games on the horizon from the looks of things. We find comfort in the familiar, and this upcoming survival horror is proof that a gap in the market remains unfulfilled that for years nobody has bothered to fill. It’s all the better for it too, and shows that being iterative rather than introducing new ideas through a risky IP isn’t always necessary. Related: Nier Automata Is Well Worth Ghosting Someone For It is knowingly riffing on the reverence we all have for its inspiration while doing just enough to stand on its own. Originally set in the PUBG universe - whatever the hell that is supposed to entail - The Callisto Protocol has now broken away from this reputation to become a fully-fledged experience that aims to take us on a brutal, terrifying ride.


After directing the iconic survival horror classic at Visceral Games and Electronic Arts, Glen Schofield is returning to the well to produce a game intent on building on its ideas in every conceivable way. The Callisto Protocol is a spiritual successor to Dead Space.
